It’s been a long time. So here’s a bunch of screenshots for your enjoyment.
Some big changes we’ve made to the game since our last post:
• updated UI (new icons, graphics, & more)
• flipped soldier colors (enemies are now an intuitive red & friendlies blue)
• retextured units (more details, along with color changes)
• rebuilt missions system (added leveling up with rewards)
• more in-depth records
• vehicle mechanics redone (hit everything, instead of dodging), along with adding a new vehicle (tank)
• other miscellaneous improvements, including combos (or group kills) & new animations
We’re still shooting for a release date sometime late this year.